• Ayam is a free (as in free speech, BSD-licensed) 3D modelling environment for the RenderMan interface. Free means that neither the author nor any contributors make money out of this software. We need your (yes your!) feedback to keep this project alive. If you use Ayam, please submit your pictures, bug reports, or feature requests.” “Ayam currently runs on Unix (Linux, IRIX, FreeBSD tested), Win32 (Win95-Win2000, XP), and Mac OS X (Aqua and X11)”.
  • Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.
  • The BRL-CAD package is a powerful Constructive Solid Geometry (CSG) solid modeling system with over 20 years development and production use by the U.S. military. BRL-CAD includes an interactive geometry editor, parallel ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, image-processing and signal-processing tools.
  • Emc2 est un logiciel portable, graphique et interactif d’édition de maillages et contours en 2 dimensions. Il permet de générer interactivement des maillages bidimensionnels pour la méthode des éléments finis en définissant la géometrie (D.A.O), la discrétisation des contours, les sous-domaines et les numéros de reférence (afin d’introduire un lien avec la physique: conditions aux limites, propriétés des matériaux). Ces maillages, formés de triangles ou de quadrangles, sont de type grille ou de type Delaunay-Voronoï. Il est possible d’éditer un maillage en ajoutant, supprimant, déplaçant des sommets,… et en lui appliquant des transformations affines: symétrie, rotation,…) etc. Le graphique est basé sur la bibliothèque Fortran 3d, qui contient les interfaces avec X11, MacOS, postscript,…
  • Gmsh is an automatic 3D finite element mesh generator (primarily Delaunay) with build-in CAD and post-processing facilities. Its primal design goal is to provide a simple meshing tool for academic test cases with parametric input and up to date visualization capabilities. One of its strengths is the ability to respect a characteristic length field for the generation of adapted meshes on lines, surfaces and volumes, and to mix these meshes with simple structured grids. Gmsh is built around four modules: geometry, mesh, solver and post-processing. The specification of any input to these modules is done either interactively using the graphical user interface or in ASCII text files using Gmsh’s own scripting language.
  • Salome is a free software that provides a generic platform for Pre and Post-Processing for numerical simulation. It is based on an open and flexible architecture made of reusable components available as free software. It is open-source (LGPL).
  • Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware. It is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.
    There is no support in Wings for doing animations.
  • Delaundo creates triangular grids based on the Frontal Delaunay Method (Frod). First the set of discretized curves that describe the boundary is triangulated. This initial mesh is suitable for interpolation of a local mesh size throughout the domain after a few modifications in the connections are made by the algorithm. New internal vertices are then created on frontal edges between well-shaped and ill-shaped triangles such that a new triangle with the desired size and a good shape will result. Thus, the algorithm is similar to the various Delaunay methods in that the resulting triangulation observes a circum-circle criterion. It is also akin to Advancing Front methods in that new vertices are introduced in layers on the boundaries in a very regular fashion. The regularity of the point distribution and thus the element quality is enhanced by an averaging process that tends to choose an equilibrium position between competing edges when the front is refined or coarsenend. Delaundo can produce stretched grids and has a multi-grid capability that produces a serios of coarsened grid with nested nodes.
  • GRUMMP — Generation and Refinement of Unstructured, Mixed-Element Meshes in Parallel Goals of the GRUMMP Project The goal of the GRUMMP project is to develop automatic mesh generation software for unstructured meshes with mixed element types. The software should produce high-quality meshes that meet user-defined mesh density requirements, using elements appropriate for the geometry and physics of a particular problem.
    Automatic mesh generation for complex two and three dimensional domains is a topic of intensive research. It is imperative that automatic mesh generation tools be capable of generating quality finite element and finite volume meshes. There must be a balance between resolution of the boundary and surface features and complexity of the problem. In addition, for problems with isotropic physics, element aspect ratio must be small to minimize linear system condition number and interpolation error. On the other hand, problems with anisotropic physics (for example, a shear layer in viscous fluid flow) require highly anisotropic elements for efficient solution. A further level of complication is that for some physical problems and applications, quadrilateral (2D) or hexahedral (3D) elements are preferred, even though filling space with high quality elements is easier using triangular (2D) or tetrahedral (3D) elements.
    A general-purpose automatic mesh generator should address all of these issues without excessive user intervention. We envision a system in which common types of physical problems have predefined mesh sizing and element aspect ratio functions, allowing easy generation of meshes for these applications areas. For flexibility and generality, the user will also be able to prescribe these functions (for totally different applications) or modify the predefined behaviors (to provide a quality mesh in the wake of an airplane wing, for example).
    GRUMMP addresses these issues by implementing mesh manipulation primitives to generate or modify existing meshes so that criteria for element size and quality are met. In addition, automatic computation of local length scale is performed to provide a default in cases where solution-based adaptive length scales are not available.
  • GNU Triangulated Surface Library stands for the GNU Triangulated Surface Library. It is an Open Source Free Software Library intended to provide a set of useful functions to deal with 3D surfaces meshed with interconnected triangles. The source code is available free of charge under the Free Software LGPL license. The code is written entirely in C with an object-oriented approach based mostly on the design of GTK+. Careful attention is paid to performance related issues as the initial goal of GTS is to provide a simple and efficient library to scientists dealing with 3D computational surface meshes.